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Sunday 20 May 2012

P3 : Studio 18 : Storyboard Research + Development


Refining my position:
As of last time, this is where my idea was:

Media design, for me, is a tool to communicate, inform, and persuade by harnessing the power of aesthetic and experience freed by technology from the constraints of reality to provide a new way of seeing.   It is a chameleon medium composed of many art forms and technologies. It has the unique ability to reach an unlimited number of people because of its technological and internet aspects.  It can educate and persuade like no other because it can be interactive.  It frees portrayal beyond reality to enhance and compliment meaning, beauty, and induce astonishment, inspiration, and fascination. It can manipulate the experience to direct the viewer to an intended thesis. It has the power to make messages stick and spread.

I need to get my thoughts into a quote like these precedents:
  • Connecting technology and society.
  • Beautiful design deserves craft.
  • Industrial design is an evolution.
  • Media Design liberates the imagination from physical constraints.
Simplified slogans:
  • Media design persuades by freeing experience from reality.
  • Media design enhances experience by freeing it from reality to persuade.
  • Media design persuades by enhancing experience free from reality.
  • Media design persuades by enhancing experience beyond reality.
  • Media design persuades by enhancing reality.
  • Persuading by enhancing experience beyond reality.
  • Freeing experience beyond reality to persuade.
  • Freeing experience to persuade.
  • Media Design frees experience to persuade
  • Freeing experience to persuade a new way of seeing.
Synonyms for persuade:
Convince (but that's for believing, persuade is to act), Actuate (motivate), Incite (provoke),
Source:  http://thesaurus.com/browse/persuade

The best synthesized statement so far:

Freeing experience to persuade...
... a new way of seeing.


Brainstorm on how I will convey this:
  • I want to show either a viewer or their perspective or maybe a few perspectives to show how they change. 
  • Do I need a point to persuade about? 
  • Freeing experience: heightened reality situation, so i'll be adding special effects via stop motion, possiblly with light and photography to incorporate what I've learned in photography class. 
  • See something one way and then realize its something else
  • show sea level rise
  • show something beautiful with many dots of light appearing representing population explosion
  • miniworlds that eventually drip with too many people
  • small jar many lights file into it, its too full it explodes
  • create tiny sphere out of plants (photography, physically building each frame as world gets bigger) to demonstrate fragility have it crushed or over run
  • Use mini world (panorama --> invert poles --> mini world) USE THIS ONE


MORE PRECEDENTS OF STORYBOARDS THAT INSPIRE ME:


Storyboard where each frame is a fully painted digital image:
http://web.mac.com/jayoliva/Jay_mac_website/storyboards/Pages/Guild_Wars_Cinematic.html

Well documented storyboard for superman/batman apacolypse.
http://web.mac.com/jayoliva/Jay_mac_website/storyboards/Pages/Superman___Batman__Apocalypse_part_1.html


Storyboard application takes the drawing work out of the process.
http://tamajii.com/storyboards/


why do it on paper?:
interesting angle, very dynamic and accurate representation of whats happening in the scene






COMMENTS ON HISTORICAL WORK SUGGESTIONS:

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